Aug 14, 2005, 06:55 AM // 06:55
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#21
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Academy Page
Join Date: Jun 2005
Location: New Carrollton, MD
Profession: R/Mo
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Quote:
Originally Posted by none
Try to find a group as a Mesmer in PvE ...
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that's all that needs to be said.
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Aug 14, 2005, 04:04 PM // 16:04
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#22
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Lion's Arch Merchant
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Quote:
Originally Posted by Kaylee Ann
There are so many ways to stop the 'knockdowner' in this game. And last time I checked:
Balanced Stance - Stance
For 8-18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
There is a way right there, besides the numerous and common things that you can do to impede a warrior, to stop knockdown. So yeah, you are incorrect.
And I am sorry, but my mesmer can 'shutdown' a hell of a lot more then a hammer warrior any day of the week. Not to mention a properly played mesmer can shutdown multiple targets at the same time, whereas a warrior is stuck to one target.
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I stand corrected re: Balanced Stance. I don't play a warrior, so I'm not familiar with it; besides, "shutdown" usually means "stop casters from casting" -- and Balanced Stance is a Warrior skill.
The point I was making is that mesmer shutdown isn't absolute. No matter what method you use, there's always a way around it. A knockdowner can't keep a target "shut down", but they can do tons of damage while badly disrupting a target.
I'm not knocking mesmers; they're certainly a valuable asset to a team, and are better at disrupting multiple spellcasters than anyone else. However, when you want to do something about a caster who's wreaking havoc that they have trouble stopping, send the knockdowner.
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Aug 14, 2005, 06:20 PM // 18:20
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#23
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: mustache riders
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More importantly, KD cannot work if it does not hit.
Ward Vs. Melee and Aegis anyone?
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